Stephen Crow

From Wikipedia, the free encyclopedia
  (Redirected from Stephen Crow (game programmer))
Jump to navigation Jump to search

Stephen Crow (born 1965 in Paddock Wood, Kent) (also known as Stephen J. Crow, Steve Crow, and Steve J. Crow) is a game programmer who worked in the 1980s on the ZX Spectrum platform, programming for companies such as Hewson Consultants and Bubble Bus Software. He also worked with members of the Graftgold team. More recently,[when?] he was the lead artist working for Monkeytropolis, a game company that is no longer active.[1]


Crow was elected "Best Programmer Of The Year" in 1986 by the readers of CRASH.[2] He was also voted best programmer of the year at the 1985 Golden Joystick Awards.[3]


ZX Spectrum

Commodore 64

Other platforms


  1. ^ EWJ TGSMA Team - Steve Crow Retrieved on 17 July 2007
  2. ^ The 1986 Crash Readers' Awards Best Programmer Retrieved on 2 August 2007
  3. ^
  • Official WoS softgraphy

Retrieved from ""
This content was retrieved from Wikipedia :
This page is based on the copyrighted Wikipedia article "Stephen Crow"; it is used under the Creative Commons Attribution-ShareAlike 3.0 Unported License (CC-BY-SA). You may redistribute it, verbatim or modified, providing that you comply with the terms of the CC-BY-SA